Katia Damianova-Terzieva
Katia Damianova-Terzieva
Katia graduated from the National Art Academy, Sofia, MA in Ceramics in1999. As means of expression she uses photography, body-art, video, performance, installation, art intervention, software and compositions of the latter. She is the author of “Pygmalion” – the first bio-art installation in Bulgaria, exhibited at ATA Center, Sofia (2005). In 2004 together with Anton Terziev, Oleg Mavromatti and Boryana Rossa co-founded ULTRAFUTURO - an international group of artists, working in the border realm between art, technology, ethics and human/machine identity. Later one they made The establishment of national movement ULTRAFUTURO - an action at ATA Gallery of ICA, Sofia, Bulgaria, 2005. She is also co-author of actions and performances honoring  the international day of the robot: “I WANTED TO BE A HUMAN”, an action together with Anton Terziev, National Polytechnic Museum, Sofia, Bulgaria, 2006 and “THE PERFECT PAINTER”, a performance with Ultrafuturo group, Dauhaus, Sofia, 05.02.2007. Again with Ultrafuturo she creates a series of performances and art interventions in public space dedicated to Bulgaria joining the EU and becoming a member of EU: “The European language”(2005), ”Happy new order”(2006), Sofia, “BG in EU, an year later” Koprivshtitza (2007), “Honeymoon forever”, Murgash Gallery, Sofia (2008), “E-uforia”, Sofia (2009). Katya took part in the exhibition “Wild girls” at “EXIT ART”, New York(USA), with her video performance” Full-blooded bread”(2006). A video documentation of the bio-art installation “Pygmalion” was shown at the exhibition “The presence of the body” in Troy, USA, and she participated in the project “E-tribe”, involving international artists, gathered to look for new ways to  research the electronic tribes with artistic means. 
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PIXEL GAME
2009-10-30 21:00 - 21:30

Pixel-Game is a live VJ performance in real time capture.We are playing with one TV, a MIDI controller, a digital camera and ATARI computer console on real time capture to VJ software.Two dimensions between digital and real, progress or  regress, look to the past and futur... more